I made some changes to ShadowFate, mainly to make the character generation more transparent when it comes to magical archetypes.
Version is now 0.8.2
Find it as usual in the ShadowFate section as usual.
Changelog Version 0.8
Replaced “Spellcasting” with “Sorcery”.
Deleted the Arcana skill as it didn’t add much to the game. Use the Sorcery skill to create formulas and such.
Character generation: moved the Magical Archetypes information into a dedicated table to make it more clear. Small changes to values there. Clarified that Mystic Adepts need to buy their Adept points with RP.
The character sheet got approved and is now available for your games.
Didn’t update for ages, didn’t upload stuff and was generally invisible on my own blog. It’s scandalous behaviour all around!
Trying to improve. 🙂
..and to be honest, I didn’t get much done in the last three months. My apologies. Work has been crazy and my energy levels after dealing with work, house and family just haven’t been up to keep the Weekly Wednesdays running. Shadowfate is also still in the same state as almost a year ago.
On a positive note the current project is ending in January and there is a silver lining that life will be back to it’s less stressful self after that. I’ve got several days off now and slowly get back into RPG-mode.
After that, a lot of time will be spend prepping my Day After Ragnarok scenario for the Stahleck con: STRIKE FORCE GHOUL
Happy NYE everybody and a fun-filled 2015!