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Geeks and Dice

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Geeks and Dice

Category Archives: FATE

ShadowFate Update

11 Friday Aug 2017

Posted by lindan in FATE, RPG, ShadowFate

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Hey everybody!

I made some changes to ShadowFate, mainly to make the character generation more transparent when it comes to magical archetypes.

Version is now 0.8.2

Find it as usual in the ShadowFate section as usual.

Changelog Version 0.8
Replaced “Spellcasting” with “Sorcery”.
Deleted the Arcana skill as it didn’t add much to the game. Use the Sorcery skill to create formulas and such.
Character generation: moved the Magical Archetypes information into a dedicated table to make it more clear. Small changes to values there. Clarified that Mystic Adepts need to buy their Adept points with RP.

Cheers, Lindan

ShadowFate first Release – v0.7

17 Friday Jan 2014

Posted by lindan in FATE, RPG, ShadowFate, Shadowrun

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Tags

Fate Core, ShadowFate, Shadowrun

So finally, I took the dive.

After much editing, formatting  and hair pulling I’ve finally convinced myself that it’s time to put this up for the larger community of Shadowrun and Fate Core fans.

This is version 0.7 – it isn’t  finished, needs some more polish, a ton of playtesting and will annoy the native speakers with my not-quite-perfect English.

Still I hope you enjoy it and give it a try.

You can find it here.

Lindan

Matrix chapter up for review

22 Sunday Dec 2013

Posted by Oli in FATE, RPG, ShadowFate, Shadowrun

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Tags

Fate, ShadowFate, Shadowrun

Just posted it on the rpg.net forum here.

ShadowFateMatrixPreview01

Here a filled out Cyberdeck Playaid that worked quite well in playtest:

ShadowFateMatrixPreview01

All in all, the Matrix took some work. By far the most complicated part of the conversion and the one that took most time.

Thanks for reading and feel free to comment.

 

ShadowFate Progress Report #2 or #3?

11 Wednesday Dec 2013

Posted by lindan in FATE, RPG, ShadowFate, Shadowrun

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Tags

Fate, ShadowFate, Shadowrun

I’m adding stuff and compiling notes and transform abbreviations and half-sentences into English.

– All magical archetypes are now in.

– Spell List has a more uniform look.

– Small Cyberwear changes to SmartLinks.

– General cleaning up of draft to make it more accessible.

Will try to put the first draft up next week and post it on RPG.NET

ShadowFate – tons of stuff added, more playtests…

07 Saturday Dec 2013

Posted by lindan in FATE, RPG, Shadowrun

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Playtest stuff for ShadowFate

Playtest stuff for ShadowFate

My fate conversion for Shadowrun is progressing nicely.

Things done so far:
– Conversion guide for existing characters
– Char generation rules
– Skill system Fate-i-fied
– Resource-system covering Lifestyle expenses, Cash, Buying Stuff (without silly tracking of every last Nuyen)
– Magic system converted
– Combat system converted
– Matrix converted (there are three alternative systems to choose from: basic, advanced, geek)*
– All weapons converted
– All cyberware converted
– All spells converted
– All Adept powers converted
– Optional Playaid mats for different chartypes (Mundane, Awakened, Decker) => I laminated them so the players can note aspects and stuff on them with boardmarkers.

To Do: Technomancers, Bioware, Character advancement, Rigger/Vehicle stuff(is there but needs more playtesting), a dozen small things

Biggest TODO: Consolidating a huge pile of playtest notes and powerpoint, word and excel sheets into a cohesive document suitable for posting online. 🙂

So far the playtesting results were positive and with 80% done now, I hope to have this presentable for a wider audience in January 2014.

I’ll keep you updated.

Lindan

*The Matrix is hard to get right, because, plainly spoken, the SR5 system sucks. It’s (still, after 5 editions) an overcomplicated dicefest. Having to roll to put marks everywhere, then again to get something useful out of them, tracing GOD, plus doing all the other matrix stuff, added with programs, cyberdeck ratings etc. pp. just isn’t very conductive to ROLEPLAYING anything. The world that was written to support the system is needlessly complex.
Problem is: for Deckers, stuff like Deck Ratings and Programs are important. To oversimplify is to take the fun out of them. That’s why there are three systems to choose from (this may change to two though). The basic system compresses the two dozens of matrix actions into five main categories resolved by two skills using converted deck ratings as a bonus with programs as stunts. The “geek” system has all matrix actions intact and follows the SR5 “script” more closely.

← Older posts

Lindan’s Gossip

@SusiLuise Das einzige was da für mich als Laie Sinn macht ist die "Craniale Behandlung". Ein paar harte Schläge mit der Dachlatte mitten auf die hohle Rübe und schon schmerzt der Fersensporn nicht mehr.

About 2 years ago from Lindan's Twitter via Twitter for Android

@SusiLuise @NetflixDE Mit Netflix und Prime in Kombination kommt man ganz gut hin.

About 2 years ago from Lindan's Twitter via Twitter for Android

@elhotzo Es schlägt die Länder, in denen man heute noch dafür hingerichtet werden kann, um Längen. 1994 ist übrigens ein Vierteljahrhundert her.

About 2 years ago from Lindan's Twitter via Twitter Web App

@angenehmselbst @JSevincBasad Ja das wird geil, wenn die ganzen Typen, die bei den Männer nix gerissen haben, sich einfach als "Frau identifizieren" und aufgrund physiologischer Vorteile die Medaillen abräumen. Eine tolle Zeit für den Sport ist angebrochen! Eine extra große Tüte Popcorn steht schon bereit.

About 2 years ago from Lindan's Twitter via Twitter Web App

@chartsnerd @miracorvino @DienstNavom Qualifizieren oder raus.

About 2 years ago from Lindan's Twitter via Twitter for Android

Follow @Cthuloid

Activity

  • I really should post more regularly here…
  • Form-Fillable Character Sheet for Things From The Flood.
  • Privacy and DSGVO
  • ShadowFate Update
  • Updated Roll20.net character sheet for Uncharted Worlds

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